I have been using wme for almost a week and it is really intriguing it looks like this engine can do most things that I would like it to tho I have some concerns
I do not need to know how it is done just,
Can wme:
1. Simulate a fog of war? line/distance of sight covering actors/animations outside of that range.
2. Have animations as: attack, Get hit, die, sleep, and get up, ect.
3. Have actors visually carry/equip items and armor (if so, would this be done via actor.AddAttachment or by animated frames
4. Have items that have: bonuses, penalties
5. Have actors: join team/leave team
I would love to make a rpg like baldurs gate tho a bit smaller in game size. estimating at least 1/2 decade of work and that is with help.
BTW what is the max size of background images that WME can handle? 3840x3840+ would be nice