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Author Topic: Send/Recive data from a server  (Read 5331 times)

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lacosaweb

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Send/Recive data from a server
« on: January 23, 2008, 12:37:59 PM »

Hi I want to make that my game send the score to a internet server, is it possible?

It will be interesting too that in game, the user can see if any new version or patch is aviable. This would be connecting to a internet server to ask it.

Have Wintermute any networking methods?

Or I will need some plugin to do that? If this is the case, what plugin?
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Mnemonic

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Re: Send/Recive data from a server
« Reply #1 on: January 25, 2008, 04:26:56 PM »

WME doesn't have any built-in networking functionality. I know some people wrote their own networking plugins, but none of them is publicly available, as far as I'm aware of.
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Archer

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Re: Send/Recive data from a server
« Reply #2 on: October 26, 2009, 11:16:43 AM »

Hi there!

Sorry for grave digging, but has Wintermute built-in networking functionality now? If not, is it planed?

Thanks in advance!

Greetings,
Archer
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Mnemonic

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Re: Send/Recive data from a server
« Reply #3 on: October 26, 2009, 11:41:12 AM »

No, nothing has changed since then. And no, there are no immediate plans.
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Archer

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Re: Send/Recive data from a server
« Reply #4 on: October 26, 2009, 01:09:41 PM »

Ok, thanks for your answer. Would be a nice TODO. :-)
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Darky

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Re: Send/Recive data from a server
« Reply #5 on: October 26, 2009, 02:21:44 PM »

Ok, thanks for your answer. Would be a nice TODO. :-)

Well, I doubt that's gonna happen considering this is an Adventure Toolkit and not a MMO solution.
However, as Mnemonic stressed out in his post from last year, some people have written their own networking plugins. If you would really need that feature, you could consider paying a skilled programmer to do the same job for you. Also, WME now is Open Source and you probably could program even better network support from that into it.
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Archer

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Re: Send/Recive data from a server
« Reply #6 on: October 26, 2009, 02:46:05 PM »

Hm, ok, I should have a look at the plugin development (which language?). We would need just simple network functions. Maybe this could really be done be us. Or, it would be cool if such private plugins could be made available. Any idea whom we could ask?
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Spellbreaker

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Re: Send/Recive data from a server
« Reply #7 on: October 26, 2009, 08:55:29 PM »

I would recommend you use C++. Then you could use powerful libraries like raknet for Networking development. If you only need simple networking functions, you can give SDL / SDL_net a try, it's very easy to learn and use.

http://www.libsdl.org for SDL
http://www.libsdl.org/projects/SDL_net/ for SDL_net

http://www.jenkinssoftware.com/ for RakNet

greets,

Spellbreaker
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Archer

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Re: Send/Recive data from a server
« Reply #8 on: October 26, 2009, 11:41:45 PM »

Thanks a lot for your answer, Spellbreaker! And now that I found the "Plugin development" chapter in the local installed doc (I looked for infos for plugin development in the wiki and so on) things get more clear to me.

Again, thanks a lot!
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