Today it's exactly one year since the first public version of WME has been released. It first appeared on a free web host (because the original provider bankrupted shortly before) and it has been deleted very soon because of the huge traffic :) It took six days to make the new domain and the new host work; the revived site also introduced a slick new cyberpunk design and a new logo made by NaRCo.
The original release (naturally) included many bugs and incompatibilities, the most critical ones have been fixed shortly after release, also many new features are constantly being added as suggested by you, the WME users. Up to now, there have been 37 updates relased (some public, some non public), that's in average approx. 3 updates per month :)
In May 2003, MMR translated WME and the tools into spanish and established a spanish site+forum dedicated to WME.
In August we started an IRC channel #wme on StarChat.
September 2003 brought a new (multilingual) site design and a cool content management system, both created by Jerrot.
During the year, many developers started to use WME for their games. Some projects died or are postponed, others are alive and kicking. We had several great demos, but we're still waiting for a first complete game made with WME (other than Wilma Tetris :))
I want to thank you all the WME users for your support and suggestions, where would WME be without you?