Hi, we are experiencing some problem in some scenes in which i change the texture of a 3D actor with SetTexture method.
If i save the game from one of these scenes the game crash near the end of the saving, crash.log report:
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---------- wme 1.9.001 crash report: 10-05-2010, 15:38 ----------
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wme_D3D9.exe caused a EXCEPTION_ACCESS_VIOLATION in module wme_D3D9.exe at 001B:0049CB62
EAX=00000001 EBX=0D2977F0 ECX=00000000 EDX=00000000 ESI=00000000
EDI=04EA9BE8 EBP=00000000 ESP=0012F508 EIP=0049CB62 FLG=00210202
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Stack trace:
(null)
I tried removing many things but it seem it depend only by SetTexture, the code is like:
car.
SetTexture("Car_Taxi",
"actors\car\Car_Black.png");
It's strange also because with the previous version of wme we experienced no problem with the same scripts, but now this crash seem to affect also all the scenes that before works.
Thanks for the help, i hope it's comprehensible