Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: yaobifeng on May 13, 2008, 09:42:06 AM
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When i use 3d actor DirectWalk(...) function,the block object in scene can't block the actor,why?
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Are you using 2D pathfinding or 3D pathfinding? If 3D, perhaps the blocked objects are too high above the floor? In any case, 2D pathfinding should be more reliable and possibly easier to setup.