Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Jerrot on March 11, 2003, 07:57:57 PM
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nothing of importance, but - when I try to insert multiple frames in the sprite editor, it won't load them. It only works by inserting ONE frame, although I can select more in the file requester.
and it would helpful to have this lovely "apply to all frames" function for the colors (transparent, alpha), too. ;)
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Hmm, adding multiple frames seems to work for me. Although Jeroen also mentioned it didn't work on his computer... *confused* ???
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Hmm, adding multiple frames seems to work for me. Although Jeroen also mentioned it didn't work on his computer... *confused* ???
you are right - and me too. it works, but I suppose the length of the string including all filenames("01.bmp" "02.bmp" ...) seems to be limited. I tried it with 12 files of 21 bytes filename length. 7 work, 8 don't.
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Yes, it's exactly as you are saying, there's not enough space for the filenames. I've fixed it, and I'll upload an update tomorrow...
Edit: Ok, here we go, build 019: http://www.dead-code.org/forum/index.php?board=2;action=display;threadid=63