Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: Jerrot on March 11, 2003, 07:57:57 PM

Title: Sprite Edit
Post by: Jerrot on March 11, 2003, 07:57:57 PM
nothing of importance, but - when I try to insert multiple frames in the sprite editor, it won't load them. It only works by inserting ONE frame, although I can select more in the file requester.

and it would helpful to have this lovely "apply to all frames" function for the colors (transparent, alpha), too.  ;)
Title: Re:Sprite Edit
Post by: Mnemonic on March 11, 2003, 08:11:26 PM
Hmm, adding multiple frames seems to work for me. Although Jeroen also mentioned it didn't work on his computer... *confused*  ???
Title: Re:Sprite Edit
Post by: Jerrot on March 11, 2003, 08:36:02 PM
Hmm, adding multiple frames seems to work for me. Although Jeroen also mentioned it didn't work on his computer... *confused*  ???

you are right - and me too. it works, but I suppose the length of the string including all filenames("01.bmp" "02.bmp" ...) seems to be limited. I tried it with 12 files of 21 bytes filename length. 7 work, 8 don't.
Title: Re:Sprite Edit
Post by: Mnemonic on March 11, 2003, 11:09:30 PM
Yes, it's exactly as you are saying, there's not enough space for the filenames. I've fixed it, and I'll upload an update tomorrow...

Edit: Ok, here we go, build 019: http://www.dead-code.org/forum/index.php?board=2;action=display;threadid=63