Please login or register.

Login with username, password and session length
Advanced search  

News:

Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - FhargaZ

Pages: [1]
1
Technical forum / Re: Invalid Image
« on: July 07, 2008, 05:13:01 PM »
Thanks, that was it. The path was something like this:

"juego_adelanto\data\actors\pirata\dd\Talk\hablapirata1.png"

And i changed to your suggestion to this:

"actors\pirata\dd\Talk\hablapirata1.png"

And it worked  ;)

To bad i already change the other locations so when that character talked, in the screen it looked good  :D
But your answer was a big help to understand how to fix it.
Thanks.

2
Technical forum / Invalid Image
« on: July 06, 2008, 08:33:27 PM »
I have a secondary actor, i created his Talk.sprite animation. I didn't realized the hot spot until i saved and tried the game. If i try to change the .sprites in the Talk.sprite animation in any way i get the Invalid Image square.
The pictures are in the folders, and in the SpriteEdit tool i can work with them, but when i save and exit the SpriteEdit i get the Invalid Image.

Pages: [1]

Page created in 0.199 seconds with 24 queries.