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Messages - Blue_D

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61
Technical forum / Re:creating an interface
« on: February 04, 2004, 12:41:50 PM »
Quote

i.e. now your buttons contains omething like:

IMAGE_HOVER = "interface\menu\look.png"

add a line:

IMAGE = "interface\menu\look.png"

This way the buttons will be displayed in the preview. Then set the correct position, then delete the IMAGE = ... lines.


Great! Thank you, it worked fine. Now, still I have the problem of the interface not showing. Here goes the code of the interface


menu.script

#include "scripts\base.inc"

global MenuObject;

////////////////////////////////////////////////////////////////////////////////
on "Take"
{
  self.Close();
  if(MenuObject!=null)
  {
    if(MenuObject.CanHandleEvent("Take")) MenuObject.ApplyEvent("Take");
    else actor.Talk("Non lo posso prendere.");
  }
  MenuObject = null;
}


////////////////////////////////////////////////////////////////////////////////
on "LookAt"
{
  self.Close();
  if(MenuObject!=null)
  {
    if(MenuObject.CanHandleEvent("LookAt")) MenuObject.ApplyEvent("LookAt");
    else actor.Talk("Carino.");
  }
  MenuObject = null;
}


////////////////////////////////////////////////////////////////////////////////
on "Talk"
{
  self.Close();
  if(MenuObject!=null)
  {
    if(MenuObject.CanHandleEvent("Talk")) MenuObject.ApplyEvent("Talk");
    else actor.Talk("Non posso parlargli.");
  }
  MenuObject = null;
}
///////////////////////////////////////////////////////////////////////////////
on "Browse"
{
  self.Close();
  if(MenuObject!=null)
  {
    if(MenuObject.CanHandleEvent("Browse")) MenuObject.ApplyEvent("Browse");
    else actor.Talk("Non credo che trover

62
Technical forum / creating an interface
« on: February 04, 2004, 01:24:01 AM »
hi people, I've got a problem... another!

I'm creating a four button interface, similar in some ways to the "standard" interface of the wme demo.

It has a base graphic that is done with a .png and the buttons with another four .pngs...

now: How can I align the graphic elements? The preview in the window is only showing the base image but not the "highlighted" buttons.

When I start the project it shows nothing, so I can't see haw the things are aligned.

How it is supposed to be done?

63
Technical forum / Weird Problem with a Sprite Entity
« on: January 21, 2004, 06:12:11 PM »
Hi, I've created a scene with a sprite entities, but the engine only recongnize it when I'm with the cursor (the default cursor of the Molly project from the tutorial) on the border of the object.

When I'm with the cursor in the center of the object the cursor stays white and nothing seems to happen.

What's wrong?

64
Technical forum / Picking up objects - how?
« on: January 21, 2004, 05:29:41 PM »
How do I make the Actor of a scene picking up some kind of object?

Is there some kind of example?

Why don't you add a little tutorial about it in the documentation?

Thank you for your work!

65
General Discussion / Re:#600
« on: November 28, 2003, 01:02:52 AM »
I'm 25 years old, from the north of Italy.

Actually I'm doing my final work for the degree in computer science developing an adventure for teaching purposes with WME. Great tool! I've considered all the engines out there but WME is the better by far, really.

I'm a great fan of all the Lucas adventures, liked Syberia and Runaway but I think Lucas has a depth in his adventures that nobody really achieves like those people.

66
Technical forum / Possible to open a file from the inside of a game?
« on: November 25, 2003, 03:27:29 PM »
Is possible to call for another program from inside the game? Something like "read the book" and suddenly Adobe PDF reader starts and opens a pdf document?

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