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Game announcements / Re: Chaos Realm
« on: October 15, 2020, 09:16:26 PM »
Thanks again, Mot! Glad to hear that you like the Website too...
Latest WME version: WME 1.9.1 (January 1st, 2010) - download



I think I finally found exactly that ít is actually located on the game_loop.script. // handle the caption when you want to use an object with another
else {
var Item = Game.SelectedItem;
WinCaption.X = 0;
WinCaption.Y = 820;
WinCaption.Width = Game.ScreenWidth;
WinCaption.TextAlign = TAL_CENTER;
WinCaption.Text = "Use " + Item.Caption + " with " + ActObj.Caption;
}
WinCaption.Visible(I´ve just changed the value of WinCaption.Y = to exactly what I needed) The thing is I´ve been looking after it for many months (checking many scripts like game or game-loop but sadly I couldn´t found it until now. ) Thanks again.
I need to change the text that appears everytime you use an item on another. (That little piece of text that says "Use xxxx on xxx" ... I was wondering if there's a way to change the Y cordinate and make this text appear much lower on the screen.
I´ve finally watched the "Gameplay" video this morning. The game is looking simply gorgeus... (Can´t wait to get my own copy of "Foxtail", once your game is fully released!)
because it would mean you to compile WME from sources.Did you actually meant changing the source code from the engine itself?