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Topics - design3d

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General Discussion / Happy New 2011 Year!
« on: December 28, 2010, 12:09:56 PM »
I wish to all muties happy new year, non-buggy code, eye candy art, captivative storyline, and smooth game-play in your new games (no matter what your religion is)!
 O0 0:) ::slug C:-) >:D
Good luck and productivity to Mnemonic. Cheers ::beer

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Общий фор�?м / О вреде анон
« on: December 05, 2010, 10:10:51 PM »
С

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Общий фор�?м / Nano-Lab
« on: November 14, 2010, 07:15:44 PM »
В

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Общий фор�?м / WME == хоро
« on: April 11, 2010, 10:32:52 AM »
В

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General Discussion / Freeware adventure distribution - any tips?
« on: March 14, 2010, 10:18:49 AM »
Hi muties!

Did you distribute your adventures as freeware before? Or you did not but do know some tips.
Can you share any suggestions how to do it better?
Any help would be appreciated. ::beer

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Game announcements / The Driller Incident
« on: March 06, 2010, 06:52:12 PM »
Hi muties!

I'm very glad to present my wme-game:


Features:
  • Old good Molly from wme-tutorials as main actor ::)
  • Many dark caves (but we have a flashlight!)
  • One vehicle
  • Happy or lethal ending
  • Game is freeware




Download the game (14Mb):
English
Czech
Russian

Enjoy! ::beer

Ruslan Tcherniy

P.S. Feel free to post replies here if you managed to finish the game :D

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Общий фор�?м /
« on: February 09, 2010, 09:29:28 PM »
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General Discussion / Export X from 3ds Max: Material properties
« on: May 21, 2007, 02:15:31 AM »
Hi all! :)

Which exporter do you use?
Does it support material properties such as Power, SpecularColor, etc.?
How to achieve luminous or metalic look of exported actor?
Any tricks here?  :-\
Maybe too many Q's, but if you know even just part of answer, please give the direction where to look ;)

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