Please login or register.

Login with username, password and session length
Advanced search  

News:

IRC channel - server: waelisch.de  channel: #wme (read more)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - PetaGames

Pages: [1] 2
1
This Shaban game has been Greenlit by the Community!

http://steamcommunity.com/sharedfiles/filedetails/?id=129252766

2
Community bulletin board / Re: Let's taq steam WME games
« on: August 08, 2014, 10:43:08 AM »
Please add the Shaban game to the list of WME steam games.

http://steamcommunity.com/sharedfiles/filedetails/?id=129252766

3
Thank for your solutions.

My second issue solved.

4
I thought that is you are going to add them :)
Technically it can be made everything, and not only such improvements.
But I think that much simpler to make all of this by means of scripts.

What is your scripting solutions about my request?
1- moving a entity to desired point of the scene.

2- how do you implement a animation that contains movement and rotation simultaneously?

thanks...

5
Does anybody have any idea?

Mnemonic , Is it possible that this features be added to the same version of engine technically?

Thanks.

6
Hi Mnemonic and other guys.


I would add two important features to the WME 1:

1 - Add rotation option to the SpriteEdit tools.
   Profit : Create complex animations without the use of many image - Faster performance the games

2 – Add GoTo() , GoToObject , … functions to Entity object.
   Profit : Moving objects to anywhere of scenes dynamically without having to make any pre-defined static animations.



Thanks

7
Game announcements / Shaban (WME game) is on Greenlight - please Upvote
« on: February 25, 2013, 02:58:03 PM »


http://steamcommunity.com/sharedfiles/filedetails/?id=129252766


Shaban game is Now on Steam Greenlight.

this game is released at 20 jun 2012 on BigFishGames.

This version of the game is Improved in gameplay and design...


Thank you for considering to support us and all the best,

8
Bug reports / Re: 3d character looped animation
« on: October 31, 2012, 07:21:50 AM »
Hi.

I also had this problem.

When the character custom animation was done and wanted to switch to idle animation. Initially switches to T-pos, then the animation will change.

I'm very grateful if someone could help us!

Thanks.

9
Game announcements / Re: [Released] SHABAN Game
« on: September 02, 2012, 02:22:29 PM »
hi guys.

5 Reviews of Shaban game was reported,which you can see them in Below:

1- http://jayisgames.com/archives/2012/06/shaban.php

2- http://allaboutcasualgame.blogspot.co.uk/2012/06/shaban-review.html

3- http://www.doublegames.com/shaban.html

4- http://www.levelrevel.com/shaban/

5- http://www.gamers-association.com/2012/06/the-big-fish-games-weekly-catch-june18-26/


Also shaban game is available in ten languages (e.g french, german,italy,Español , ...).

you can download and play shaban game on POGO,MSN Games, Yahoo Games and IWin Games


10
Game announcements / Re: [Released] SHABAN Game
« on: June 21, 2012, 09:09:23 AM »
Shaban game is released on Big Fish Games.

The shaban Game is currently rated at 3.8 out of 5 in big fish games.



Below you can see the link purchase Shaban Game:

http://www.bigfishgames.com/download-games/17943/shaban/index.html

11
WME Lite / Re: Problem Build IOS
« on: June 13, 2012, 05:53:38 AM »
hi guys...

I have the same problem.
Anyone knows the solution to this problem?

thanks.

12
Game announcements / [Finished] SHABAN Game
« on: March 12, 2012, 01:28:15 PM »
hi guys.

Finally we finished the process of creating the shaban game.

pics:



video:
link download video

this game published soon by international publisher BigFishGames.

for see more pics and information refer to www.shabangame.com

13
WME Lite / Re: Particle Support in WME Lite??
« on: February 16, 2012, 07:59:35 AM »
thank piagent.

problem is solved.

cause is unsupported features in wme lite.(Sprite rotations)

and i remove piece of particle code:

Code: [Select]
pe.Rotation1 = pe.Angle1-180;
pe.Rotation2 = pe.Angle2-180;

and apply rotation in rain png file.

14
WME Lite / Particle Support in WME Lite??
« on: February 15, 2012, 12:49:19 PM »
Howdy guys?

I have got a question about WME Lite.

I have run my game by wmelite.exe in windows OS,but rain particle was not performed correctly.

is particle system supported in WME Lite?


15
General Discussion / Re: Merry Christmas and a happy new year!
« on: December 26, 2011, 01:01:36 PM »
happy new year to WME community... and we also hope Wintermute Engine progress continue in next year..

with thank from mnemonic for all Effort..

Pages: [1] 2

Page created in 0.256 seconds with 22 queries.