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Messages - Kukulcan

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WME Lite / Re: Awesome stuff!
« on: May 02, 2011, 09:01:15 AM »
I'm %80 sure you can't do that because SDL only can support 1 view unless you hack it hardcore style.
However Mnem needed to hack it already to get the games to run Landscape so to furthur hack might be complicated.
Too bad! we arent really the harcore coders so I assume we won't get it running :(

The engine might be a little overkill for our "in-app" stuff anyway, still an option for a standalone adventure, so I will watch this closely - thanks! :)

WME Lite / Re: Awesome stuff!
« on: April 30, 2011, 07:49:36 PM »
Ah, ok, thanks...I will have our programmer take a look at it. But I fear it will get pretty hard to get it running in our universal app.

About the limitations of the Lite engine, are they somehow reflected in the adventure design tools or is it obvius what you must not do?

WME Lite / Re: Awesome stuff!
« on: April 30, 2011, 04:55:58 PM »
Hi...this subforum is barren, so I thought I start filling it a little.

We are evaluating adventure engines to do some little adventure games on iPhone/iPad.

The apllication itself isnt a game, but we want some minigame-adventure-parts. So as you already built a game the first question would be if we could implement the adventure player as view controller inside our app instead of it being the app.

I sure have more questions but maybe some of them will be answered when I have installed the tools for the adventure creation.

For now I would be happy if I get some feedback at all hoping that is is still a living project...edit...I see this is not just living but obviously quite fresh ;)

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