Please login or register.

Login with username, password and session length
Advanced search  

News:

Forum rules - please read before posting, it can save you a lot of time.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Chaoss

Pages: [1]
1
Before I'd ever heard of Wintermute Darkfall: Lost Souls (i'm not to keen on the older ones), Scratches Directors Cut, Dark City and J.U.L.I.A once it gets released, of those games Darkfall is made with Wintermute, the others use their own engines I think.

2
Done / Re: 1920x1080 resolution, if it is at all Possible
« on: August 02, 2011, 05:34:50 PM »
You could create 2 version so your game, one in 720p and one in 1080p

3
Software and games / Re: Dead City 2
« on: July 30, 2011, 12:39:43 PM »
This game is awesome :D, please do release it for PC as well though as I don't think my Nokia 3310 will be up to the task lol

4
General Discussion / Re: Dark Fall: Lost Souls & Scratches
« on: July 23, 2011, 10:36:10 PM »
Oh really? I didn't think it could do 360 panoramic scenes?

WME is not designed to natively do 360 node based panoramic games but the developer of Lost Souls did a fancy trick. The scenes are composed by a camera that is inside a 3D object (sphere?) with the texture from the inside.

Also the other concern I have with the engine is the last announcement was more than a year ago, have the lead developers abandoned the engine?

Why? If the engine has all the features you need I see no issue.

Apart from that the development hasn't stopped, it just shifted focus. A few weeks ago Mnemonic released WME Lite which is a multiplatform version of WME without the 3D features which currently runs on iOS, MacOS, Windows & it was successfully tested on Linux. And also the last year he is working on WME 2 which is a new engine.

True, oh that's good, and I didn't realise Mnemonic was lead developer hehe, glad to see it's still active. and 3D objects?? i thought this was a 2D engine

5
General Discussion / Re: Dark Fall: Lost Souls & Scratches
« on: July 23, 2011, 11:38:48 AM »
Dark Fall: Lost Souls is in fact made with Wintermute Engine :)

Oh really? I didn't think it could do 360 panoramic scenes?

Also the other concern I have with the engine is the last announcement was more than a year ago, have the lead developers abandoned the engine?

6
General Discussion / Dark Fall: Lost Souls & Scratches
« on: July 23, 2011, 06:03:57 AM »
Last year I played a game called Dark Fall: Lost Souls and the other day I bought Scratches: Directors Cut from Steam and was wondering if Wintermute Engine would be capable of designing something in either of those styles?

Pages: [1]

Page created in 0.209 seconds with 23 queries.