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 1 
 on: September 19, 2018, 02:22:54 PM 
Started by Eric Matyas - Last post by Eric Matyas
Continuing my quest to provide looping versions of every track on my site,

On my Aerial/Drone page, we have:

"OVER HAUNTED LANDS" – (Looping)  and
"A THOUSAND EXOTIC PLACES" (Looping)
https://soundimage.org/aerial-drone/

On my Fantasy 6 page:

"THEIR SECRET WORLD" (Looping)
https://soundimage.org/fantasy-6/

And on my Fantasy 7 page:

"FOREST DRAMA" (Looping)
"SAD LANDS" (Looping)
"FAR AWAY PLACES CALL" (Looping)
https://soundimage.org/fantasy-7/


If anyone needs some custom music created special, I'm doing that as well at very low cost. You can find info about it here:
https://soundimage.org/custom-work/

Have a good rest of your week!

 2 
 on: September 12, 2018, 04:35:01 PM 
Started by Eric Matyas - Last post by Eric Matyas
Greetings Everyone,

One of my goals this fall is to be able to offer looping versions of every music track on my site. That said, here are this week's new free ones:   

On my Aerial/Drone page, we have:

"STRATOSPHERE" – (Looping)
https://soundimage.org/aerial-drone/

Here are  two new tracks on my Drama 2 page that might be helpful in films and interactive fiction:

"BITTER SWEET GOODBYE" (Looping)
"ONE NIGHT" (Looping)
https://soundimage.org/drama-2/

On my Funny 5 page:

"THE PLASTERED PELICAN BAR AND GRILLE (Looping) - I'd love to hear this one in  a game...or better yet, play a game about this place...lol.
https://soundimage.org/funny-5/

And on my Nature/Science 3 page:

"RENDEZVOUS WITH ICE CRYSTALS" (Looping) - This one might sound nice in aerial videos as well.
https://soundimage.org/nature-science-3/

Feel free to check out my custom music page if you get a chance. Thanks!  :-)
https://soundimage.org/custom-work/

 3 
 on: September 11, 2018, 02:00:22 PM 
Started by Eric Matyas - Last post by Eric Matyas
Hi Everyone,

New seamless images are ready here:

TXR - ROCK/STONE 2
https://soundimage.org/txr-rockstone-2/

More new music tracks will be ready tomorrow.  Be sure to check my other thread.  :-)

 4 
 on: September 05, 2018, 01:51:11 PM 
Started by Eric Matyas - Last post by Eric Matyas
Kicking off September, more new free tracks are ready for your projects, including several new looping versions that will hopefully be helpful:   

On my Action 3 page, we have:

WILD WEST COAST RACING 7 – (Looping) – For a nighttime stretch under the Pacific moonlight.

CHASING VILLAINS – (New Looping Version) - The Inspector is at it again!
https://soundimage.org/action-3/

On my Fantasy page:

CITY BENEATH THE WAVES – (New Looping Version) - Out of the murky blue, it emerges…unlike anything ever seen before. Might work in a fantasy piece, a game, or even a nature doc.

MAGIC OCEAN_v001 – (Standard and Looping) - Added ocean ambience. Could work nicely in a fantasy game, nature doc, etc.
https://soundimage.org/fantasywonder/

On my Sci-Fi 7 page:

LOST AND FALTERING – (New Looping Version) - In the dead of night, the machine-being wanders the rain-soaked streets, trying to find its way back home.
https://soundimage.org/sci-fi-7/

And on my World page:

PALIN’ AROUND PARIS – (New Looping Version) - Two best friends…and one beautiful city…on a perfect afternoon.
https://soundimage.org/world/

Enjoy...and let me know if you need some custom tracks created!  :-)

 5 
 on: September 04, 2018, 01:44:49 PM 
Started by Eric Matyas - Last post by Eric Matyas
Happy Tuesday Everyone,

A bunch of cool new seamless images are ready here:

TXR - CONCRETE / PAVEMENT
https://soundimage.org/txr-concrete/

Some of the TXR pages are getting a bit out of control so I'll be creating additional pages specifically for seamless images.

Btw more new music tracks are coming tomorrow. 

And if anyone happens to need some custom music created, I'm doing that as well at very low cost...feel free to email me. (My email address is at the bottom of my homepage.)

Have a good week!

 6 
 on: August 29, 2018, 03:22:04 AM 
Started by Eric Matyas - Last post by Eric Matyas
Hi Everyone,

This week's new free tracks are a lot of fun. We have: 

"THE ARCADE SPACEMAN" – (Looping) – In the year 20 billion! …Okay, maybe 1982. …Anyhow, this might be fun in a space game or app.
It lives on my Chiptunes 2 page:
https://soundimage.org/chiptunes-2/

"OVER THE POLAR MOUNTAIN" – (Looping) – The child dreams of the tiny train, under icy moonlight, making its way across the great polar North. It struggles up the enormous mountain, finally reaches the top and then chugs down the other side.

"OF DREAMS AND GAMES" – (Looping) – Might sound nice under the intro screens for a mystical RPG or fantasy-based game.
Both are on my Fantasy 8 page:
https://soundimage.org/fantasy-8/

"THE PLASTERED PELICAN BAR AND GRILLE" – Filled with an assortment of rowdy birds, this dockside bar is quite a spectacle on Friday nights. Come to think of it, it’s a spectacle on any night.
The wild festivities are on my Funny 5 page:
https://soundimage.org/funny-5/

"BOT BUILDERS" – (Looping) – Creating cities of tomorrow?
on my Technology 2 page:
https://soundimage.org/technology-2/

As always, if anyone is interested in checking out some of the projects I've custom scored, you can find a brief list here with links: 
https://soundimage.org/custom-work/

Enjoy!

 7 
 on: August 26, 2018, 04:29:08 PM 
Started by mihaipuiucernea - Last post by mihaipuiucernea
Thank you!

Should've checked the help file. You rock  ::rock

 8 
 on: August 26, 2018, 04:27:07 PM 
Started by mihaipuiucernea - Last post by Mnemonic
If you want to append stuff to an existing file, you should use OpenAsText(3).

 9 
 on: August 26, 2018, 04:15:01 PM 
Started by mihaipuiucernea - Last post by mihaipuiucernea
Hi guys,

I hve a problem.
So I have a text document, and I want to write stuff in it. The idea is to add some new text in the file, under some conditions. This text will be read later.

So in one entity's script I have this code:
Code: [Select]
on "LeftClick"
  {
UserDescFile.OpenAsText(2);
UserDescFile.SetPosition(0);
UserDescFile.WriteText("1");
UserDescFile.Close();
  }

and in another's entity's script, this code:
Code: [Select]
on "LeftClick"
  {
UserDescFile.OpenAsText(2);
UserDescFile.SetPosition(2);
UserDescFile.WriteText("2");
UserDescFile.Close();
  }
My problem is the following: I click on one entity, close the game and check the text file. Sure enough, there's a number at the specified position. Then I open the game, click the other entity, and while there is the new number at the correct position, the old number is deleted. Is this correct behaviour? Is there any way to make all the text remain in the text document, without being deleted after a new left click?

Thanks guys!

 10 
 on: August 25, 2018, 09:22:21 AM 
Started by Eric Matyas - Last post by Eric Matyas
Hey everyone,

New free seamless images are ready here:

TXR - WOOD
https://soundimage.org/txr-wood/

Have a good weekend!

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