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 21 
 on: August 29, 2018, 03:22:04 AM 
Started by Eric Matyas - Last post by Eric Matyas
Hi Everyone,

This week's new free tracks are a lot of fun. We have: 

"THE ARCADE SPACEMAN" – (Looping) – In the year 20 billion! …Okay, maybe 1982. …Anyhow, this might be fun in a space game or app.
It lives on my Chiptunes 2 page:
https://soundimage.org/chiptunes-2/

"OVER THE POLAR MOUNTAIN" – (Looping) – The child dreams of the tiny train, under icy moonlight, making its way across the great polar North. It struggles up the enormous mountain, finally reaches the top and then chugs down the other side.

"OF DREAMS AND GAMES" – (Looping) – Might sound nice under the intro screens for a mystical RPG or fantasy-based game.
Both are on my Fantasy 8 page:
https://soundimage.org/fantasy-8/

"THE PLASTERED PELICAN BAR AND GRILLE" – Filled with an assortment of rowdy birds, this dockside bar is quite a spectacle on Friday nights. Come to think of it, it’s a spectacle on any night.
The wild festivities are on my Funny 5 page:
https://soundimage.org/funny-5/

"BOT BUILDERS" – (Looping) – Creating cities of tomorrow?
on my Technology 2 page:
https://soundimage.org/technology-2/

As always, if anyone is interested in checking out some of the projects I've custom scored, you can find a brief list here with links: 
https://soundimage.org/custom-work/

Enjoy!

 22 
 on: August 26, 2018, 04:29:08 PM 
Started by mihaipuiucernea - Last post by mihaipuiucernea
Thank you!

Should've checked the help file. You rock  ::rock

 23 
 on: August 26, 2018, 04:27:07 PM 
Started by mihaipuiucernea - Last post by Mnemonic
If you want to append stuff to an existing file, you should use OpenAsText(3).

 24 
 on: August 26, 2018, 04:15:01 PM 
Started by mihaipuiucernea - Last post by mihaipuiucernea
Hi guys,

I hve a problem.
So I have a text document, and I want to write stuff in it. The idea is to add some new text in the file, under some conditions. This text will be read later.

So in one entity's script I have this code:
Code: [Select]
on "LeftClick"
  {
UserDescFile.OpenAsText(2);
UserDescFile.SetPosition(0);
UserDescFile.WriteText("1");
UserDescFile.Close();
  }

and in another's entity's script, this code:
Code: [Select]
on "LeftClick"
  {
UserDescFile.OpenAsText(2);
UserDescFile.SetPosition(2);
UserDescFile.WriteText("2");
UserDescFile.Close();
  }
My problem is the following: I click on one entity, close the game and check the text file. Sure enough, there's a number at the specified position. Then I open the game, click the other entity, and while there is the new number at the correct position, the old number is deleted. Is this correct behaviour? Is there any way to make all the text remain in the text document, without being deleted after a new left click?

Thanks guys!

 25 
 on: August 25, 2018, 09:22:21 AM 
Started by Eric Matyas - Last post by Eric Matyas
Hey everyone,

New free seamless images are ready here:

TXR - WOOD
https://soundimage.org/txr-wood/

Have a good weekend!

 26 
 on: August 22, 2018, 01:58:10 PM 
Started by Eric Matyas - Last post by Eric Matyas
Hi Everyone,

Here are this week's new free tracks: 

"The Monster Factory"
"The Monster Factory" (Looping)
on my Funny 5 page:
https://soundimage.org/funny-5/

"Rivers of Jewels" (Looping)
"Puzzle Caves" (Looping)
on my Puzzle Music 3 page:
https://soundimage.org/puzzle-music-3/

"Peaceful Mind" (Looping)
on my Quiet 2 page:
https://soundimage.org/quiet-2/

"The Lab at the Bottom of the Sea" (Looping)
"It Walks the Ocean Floor" (Looping)
"Endless Cyber Runner" (Looping)
on my Sci-Fi 7 page:
https://soundimage.org/sci-fi-7/

If anyone is interested in checking out some of the games I've custom scored, here's a link to that page:
https://soundimage.org/custom-work/

Keep being creative...and have a great week!

 27 
 on: August 18, 2018, 08:38:23 PM 
Started by Eric Matyas - Last post by Eric Matyas
Happy Saturday, everyone,

New free seamless images are ready here:

TXR - ABSTRACT
https://soundimage.org/txr-abstract/

TXR - BRICK
https://soundimage.org/txr-brick/

Have a good weekend!

 28 
 on: August 16, 2018, 08:04:25 PM 
Started by Chamferbox - Last post by Chamferbox
Introduction
 Defending Camelot is a tower defense video game, similar to Plants vs. Zombies, developed for PCs and consoles. The game involves Arthur who use a variety of different warriors to prevent an army of undead and monsters from entering Camelot.

Trailer:
https://www.youtube.com/watch?v=CTbdbx1bI58

How to Play
 In Defending Camelot, players place different types of heroes and warriors (units), each with their own unique offensive or defensive capabilities, in a battlefield, in order to stop a horde of monsters from reaching Camelot. The playing field is divided into 5 horizontal lanes, and with rare exceptions, a monster will only move towards the player's house along one lane. Planting costs gold, which can be gathered by farmers. Most units can only attack or defend against monsters in the lane they are put in. In later levels, players can purchase stronger units with different offensive and defensive abilities.



Screenshots:









You can buy the game at:
http://zekgame.com

We're running the Grand Opening Sales Event, use this promo code: EarlyBirds to get 30% off discount :D


 29 
 on: August 15, 2018, 06:51:13 AM 
Started by Eric Matyas - Last post by Eric Matyas
Happy Wednesday Everyone,

I've added a couple of new pages to my site to (hopefully) make some of my tracks a bit easier to find. They are:

AERIAL / DRONE (1 & 2)
https://soundimage.org/aerial-drone/
WORLD
https://soundimage.org/world/

That said, here are this week's new free tracks:

"Techno Caper" (looping version)
on my Action page:
https://soundimage.org/action/

"Technoscape_v001" (standard and looping)
on my Corporate page:
https://soundimage.org/corporate/

"The Secret Lab"
on my Dark/Ominous 2 page:
https://soundimage.org/dark-ominous-2/

"Palin' Around Paris"
on my Positive/Upbeat page:
https://soundimage.org/positive-upbeat/

"Future Noir"
on my Sci-Fi 7 page:
https://soundimage.org/sci-fi-7/

Don't forget, if anyone needs some custom tracks created, I'm doing those at very low cost as well. Most people are pleasantly surprised at how affordable it is. Just let me know!   :-)

 30 
 on: August 14, 2018, 09:46:59 PM 
Started by SvarunGames - Last post by SvarunGames
We've addressed the issues some of you had with our original K'NOSSOS Prologue release so we've decided to put out an updated version of the build.

Please download K'NOSSOS Prologue 0.029.18RC4-E05 Aug 2018 from our website: http://svarunentertainment.com/setupKNOSSOS.exe

Change Log:
  • True-Type Fonts replaced by Bitmap Fonts, thus eliminating the problems some users had with the game installed on systems beyond Windows 7;
  • updated interface providing support for more recent changes in Windows 10, as well as any future changes to the Windows 10 interface;
  • adjusted early game difficulty - more difficult chalenges now lay ahead;
  • an addition of Easter Egg - no logic to it, see if you can find it!

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