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Author Topic: Particles system  (Read 3105 times)

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Guardian

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Particles system
« on: April 13, 2006, 01:56:34 PM »


In game that I making now with your engine I need some particle system stuff. Ok, particles are sprites actually, but I can find any blending operation with it in WME (except alpha blending and opacity witch is not enough for my purposes). I'm interested in color addition, subtraction, multiplication with two or more sprites. Especially with fully scriptable parameters.
Is WME support this feature now? Or may be in future releases? I've looked in documentation but found nothing. Also I've seen one post in forum with similar question, but it has no answers.
Any help is appreciated
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Mnemonic

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Re: Particles system
« Reply #1 on: April 13, 2006, 02:45:24 PM »

Additive blending will be available in the next WME version.
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McCoy

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Re: Particles system
« Reply #2 on: April 16, 2006, 11:25:19 PM »

Finally, someone who also needs it! :)

http://forum.dead-code.org/index.php?topic=269.0
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Guardian

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Re: Particles system
« Reply #3 on: April 18, 2006, 11:08:10 AM »

Particle system is in engine now. Nice improvement. Tribute to Mnemonic :)
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