Hi there.
Making a built-in particle editor for the game I was confronted with such difficulty.
Entity container, which I created in PE-window, has an Entity that hooked Particle Emitter.
When I try to represent Particle Emitter's area (x, y, width, height) by the scaling Entity (entitie's sprite - semi-transparent 1x1 pix, ScaleX = width, ScaleY = height), I have no result.
Is it mean that entities in Entity Container has not working parameters (Scale etc) such as window's controllers (Static etc)?
Thanks.