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Author Topic: Blender tutorial - rigging/animating a simple game character  (Read 3722 times)

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Orange Brat

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Blender tutorial - rigging/animating a simple game character
« on: February 23, 2006, 12:15:04 PM »

This is provided by "ventilator" from the 3D Gamestudio forums. It's still incomplete and WIP.

Ol' Vent is the 3DGS resident Blender guru. He wrote and is improving(he finally figured out how bones are handled) a model export script for 3DGS's boned, MDL7 model format(it'll probably be distributed with Blender at some future point). He's also going to update Newton Game Dynamics once a certain version number is released. He's talented. :D
The Disenfranchised™ - coming later

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