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Author Topic: z-souřadnice  (Read 7765 times)

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Mnemonic

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Re: z-souřadnice
« Reply #15 on: January 04, 2007, 08:27:00 AM »

Diky, mrknu na to.
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Mnemonic

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Re: z-souřadnice
« Reply #16 on: January 04, 2007, 06:43:35 PM »

Tak jsem mrknul, a pricina toho padani je, ze entitu pro zobrazeni bodu vytvaris pomoci Scene.CreateEntity(), ale mazes ji pres Game.DeleteEntity(). Bohuzel ackoliv ti tohle WME dovoli udelat, diky vnitrni architekture ma pak bordel v datech, coz vyusti ve spadnuti. Zkusim tam dodelat nejake dukladnejsi ochrany a ty zatim nahrad mazani Scene.DeleteEntity() a melo by to fungovat :)
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