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Author Topic: HLSL  (Read 14235 times)

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odnorf

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Re: HLSL
« Reply #15 on: March 24, 2008, 12:54:11 PM »

But you /will/ stick to 3,5D, won't you? Please, don't go for a /complete 3d/ engine!

Even if that happens in the next 665 years the plan is to keep the same functionality for 2.5D adventures.
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FogGobbler

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Re: HLSL
« Reply #16 on: March 24, 2008, 01:42:41 PM »

Well, if you consider time as the 4th dimension  ;D ...
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sychron

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Re: HLSL
« Reply #17 on: March 25, 2008, 12:35:16 AM »

Why did I write 3,5d? ... doh ...
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