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Author Topic: Maya Pipline solutions...  (Read 2295 times)

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Jyujinkai

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Maya Pipline solutions...
« on: April 12, 2008, 03:39:17 AM »

Hi I am not a maya user so I do not know how to go about this.

I was wondering what Maya solutions are available for .X export?
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Columbo

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Re: Maya Pipline solutions...
« Reply #1 on: April 15, 2008, 01:07:32 PM »

Install the DirectX SDK and it will install a native .X exporter into Maya for you. (I think it supports from Maya 6 onwards).

You can download the SDK from Microsoft at http://www.microsoft.com/downloads/details.aspx?FamilyId=1C8DC451-2DBE-4ECC-8C57-C52EEA50C20A&displaylang=en
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Jyujinkai

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Re: Maya Pipline solutions...
« Reply #2 on: April 15, 2008, 01:21:22 PM »

thanks col..
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<Antoine de Saint-Exupéry> In any thing at all, perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away...
<Carl Sagan> If you want to make a apple pie from scratch. You must first... invent the universe
 

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