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Author Topic: FX Support  (Read 4201 times)

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FX Support
« on: August 07, 2008, 01:34:38 AM »

Hi there!

This was an old issue from 2006 which interested me, especially the toonshading issue ( see original thread ) .


I believe that .X files can contain some material definitions in .FX format (basically high level vertex and pixel programs)

Does WME support that feature ? We'd like to try a cartoon rendering and maybe other effects on our main character.

Additionally, has anyone here managed to export these effects from 3DS MAx with Pandasoft Exporter ? Everytime I open the resulting .X file in Direct X's viewer it says "No effect instance specified. Reverting to the default effect."


Is that now possible since WME is avail for DX9 ?


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Re: FX Support
« Reply #1 on: August 07, 2008, 08:40:33 AM »

No, wme doesn't support shaders.

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