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Author Topic: Lighting problem  (Read 3448 times)

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FogGobbler

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Lighting problem
« on: September 23, 2008, 12:16:46 PM »

Hi!

Please help me with my lighting problem. As you can see on the image, the front of the character well lit up, but when the character turns round, the back isn´t and that is very strange.




Bye,
Oli
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Mnemonic

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Re: Lighting problem
« Reply #1 on: September 23, 2008, 01:15:36 PM »

Could it be a problem with normals, perhaps?
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FogGobbler

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Re: Lighting problem
« Reply #2 on: September 23, 2008, 02:04:58 PM »

I don´t think so, because everything looks right in the directx mesh viewer and all the normals are pointing outwards.
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FogGobbler

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Re: Lighting problem
« Reply #3 on: September 23, 2008, 02:33:09 PM »

Oh, perhaps you are right. Just changed the normals of the back and its works..but only in WME, in max its dark  ::slug.. Well, I can live with that..thanks!
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