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Author Topic: Smery u postav  (Read 9185 times)

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Kevinekss

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Smery u postav
« on: October 07, 2003, 05:20:53 AM »

Tak jsem se konecne zaregistroval:)Jinak jelikoz Dr Bohus uz nebude videt z pohledu vlastnich oci,ale bude tam postava,tak se chci zeptat na podobnou otazku jako tenkrat jnfsbi kolik smeru ma mit.Ja se primlouvam za 8,ale zase se mi nechce delat vsech 8 smeru v poseru.Jinak ctyri nejsou problem,ty kamery tam jsou cili zepredu,zezadu(jako ta postava je videt ze zadu:))zprava a zleva.Ale pro ostatni smery cili ty sikmi tam nejsou kamery,myslim teda.Ono to jde nastavit rucne ta kamera,ale ja bych se spis primlouval za nejakou pripravenou kameru.Mnemonicu,muzu se zeptat jak si delal sikmi smery Molly ve wme demu?Diky moc.Ahoj
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Kevinekss

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Re:Smery u postav
« Reply #1 on: October 07, 2003, 05:27:25 AM »

test fotky:)
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Mnemonic

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Re:Smery u postav
« Reply #2 on: October 07, 2003, 07:25:18 AM »

Ja jsem pouzival jen jednu kameru a rotoval jsem postavou. Je to lepsi kvuli stinum. Pokud budes rotovat kamerou, tak ve hre bude mit postavicka pro ruzny smery ruzne nasviceni, coz nevypada dobre.
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Kevinekss

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Re:Smery u postav
« Reply #3 on: October 07, 2003, 02:15:50 PM »

Jo to mas vlastne pravdu diky.Uz me to pekne stavlo ty stiny z jedny strany byl tamvj zdruhy svitil,proste hruza,cili ta funkce jak otaci podle tebe kameru kolem postavy:)Diky
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Kevinekss

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Re:Smery u postav
« Reply #4 on: October 07, 2003, 02:40:19 PM »

Jinak ale jak si udelal aby byla stejne natocena druhym smerem vis jak to myslim.Proste kdyz je sikmo doprava tak aby sikmo doleva nebyla natocena vic,to rucne neosefuju:))
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Mnemonic

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Re:Smery u postav
« Reply #5 on: October 07, 2003, 03:56:23 PM »

cili ta funkce jak otaci podle tebe kameru kolem postavy:)Diky

Nikoliv. Proste vyberes celou postavu (myslim, ze tam je objekt body, nebo tak neco). Pak ji celou zarotujes o 45 stupnu, 90 stupnu, 135 stupnu atd. A pro kazdy natoceni vyrenderujes vsechny faze chuze (pripadne dalsi animace).
S kamerou se vubec nehyba, tu si nastavis na zacatku tak, jak ti vyhovuje.
Aspon takhle jsem to delal ja, mozna to jde nejak lip, nevim.
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Kevinekss

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Re:Smery u postav
« Reply #6 on: October 07, 2003, 11:41:05 PM »

No to ted zkousim a bud je poser divnej nebo nevim:)Normal oznacim body a te delam tohle v pravo jsou takovy veci jako xscale yscale xrotate yrotate atd,tak rotuju x a postva se neotaci kua.Pritom mam vybrany body,tak nevim
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Kevinekss

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Re:Smery u postav
« Reply #7 on: October 09, 2003, 02:07:19 AM »

Jestli me nechapete muzu hodit screeny:))
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Mnemonic

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Re:Smery u postav
« Reply #8 on: October 09, 2003, 07:20:15 AM »

Experimentuj, ja uz si to nepamatuju. Ale IMHO by se melo rotovat podle osy y.
« Last Edit: October 09, 2003, 07:20:22 AM by Mnemonic »
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Kevinekss

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Re:Smery u postav
« Reply #9 on: October 09, 2003, 02:24:10 PM »

No zkousim zkousim,jo to x bylo jen jako priklad:)Ale vazne to nic nedela tak nevim
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Mnemonic

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Re:Smery u postav
« Reply #10 on: October 09, 2003, 06:59:07 PM »

Ted jsem to zkousel a normalne to funguje. Figure1, Body, yRotate a uz se toci...
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Kevinekss

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Re:Smery u postav
« Reply #11 on: October 09, 2003, 11:06:55 PM »

Tak uz vim,mel jsem to nejaky divny i kdyz nevim cim to bylo.Udelal jsem new postavu a uz to slo.Dik:)
Mnemonicu byl si na invexu?
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Mnemonic

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Re:Smery u postav
« Reply #12 on: October 10, 2003, 12:46:20 PM »

Ne, nebyl.
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jnsfbi

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Re:Smery u postav
« Reply #13 on: October 10, 2003, 08:55:21 PM »

Tak uz vim,mel jsem to nejaky divny i kdyz nevim cim to bylo.Udelal jsem new postavu a uz to slo.Dik:)

Tak se s tou postavou pochlub :) Jsem zvedava, hod link a picture...
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Kevinekss

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Re:Smery u postav
« Reply #14 on: October 10, 2003, 11:18:43 PM »

Ok,ale az tak zitra jeste  ji musim osefovat:))
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