Please login or register.

Login with username, password and session length
Advanced search  

News:

For WME related articles and tutorials visit WME Resource Center.

Author Topic: Funkcia ChangeScene() - Ďalší parameter  (Read 4120 times)

0 Members and 1 Guest are viewing this topic.

Iranicus

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Gender: Male
  • Posts: 45
  • .. something is wrong ..
    • View Profile
Funkcia ChangeScene() - Ďalší parameter
« on: November 23, 2008, 05:26:12 PM »

Ahoj Mnemonic,

v tejto dobe zrovna pracujem na tvorbe interface do našej hry, a uvedomil som si, že by bol pre m
Logged
Where is the will, there is the way.

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re: Funkcia ChangeScene() - Ďalší parameter
« Reply #1 on: November 23, 2008, 06:32:58 PM »

To neni treba, protoze stmivani muzes uplne vypnout (ChangeScene() na to ma parametry) a pomoci Game.FadeOut() a Game.FadeIn() si scenu zatmis na jak dlouho potrebujes.
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave

Iranicus

  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Gender: Male
  • Posts: 45
  • .. something is wrong ..
    • View Profile
Re: Funkcia ChangeScene() - Ďalší parameter
« Reply #2 on: November 23, 2008, 10:43:31 PM »

To neni treba, protoze stmivani muzes uplne vypnout (ChangeScene() na to ma parametry) a pomoci Game.FadeOut() a Game.FadeIn() si scenu zatmis na jak dlouho potrebujes.

Výborne, presne toto som potreboval :).

« Last Edit: November 23, 2008, 11:46:15 PM by Iranicus »
Logged
Where is the will, there is the way.
 

Page created in 0.332 seconds with 23 queries.