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Author Topic: engine source package  (Read 3575 times)

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slackfx

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engine source package
« on: January 25, 2009, 11:01:34 PM »

Quote
Also, this weekend, the engine code of WME1 silently became open.
Hi,
I probably missed something, but I could not find any source... I would be really interesting to look at it!
I LIKE this engine(through the games written for it), but I never thought of making some myself, because of its cosed-source-ness...
(Of course there is no need of knowing the source to write games, but it is just this silly feeling...and when you work all the time in an open source environment it is even worse.)

So, it would be actually really great to read some dozens of lines of source in the spare time while thinking about a possible game...
:D

Regards,
slackfx
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Re: engine source package
« Reply #1 on: January 26, 2009, 10:35:08 AM »

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slackfx

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Re: engine source package
« Reply #2 on: January 26, 2009, 12:58:39 PM »

hi slackfx, see this page:
http://dead-code.org/home/index.php/license/

well, I know this page, it was actually the reason for my question. But then I read
Quote
For any technical questions use the Wintermute Engine Forum.
and thought that I should use the forum.
Whom do I have to contact regarding this? That email on the bottom of that page?

btw. this is a REQUEST ;)

Thank you for the answer nevertheless.

Regards,
slackfx
« Last Edit: January 26, 2009, 01:00:40 PM by slackfx »
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