I don't understand the question. There's no response selection in your code.
Ok. let me explain once again. In my game after the actor clicks on tomb the phone starts to ring. When he right clicks the phone these lines are spoken:
global PhoneRing;
on "RightClick"
{
if (!PhoneRing)
{
actor.Talk("There is nothing I can do. It's broken");
}
else
{
actor.Talk("Hello...");
this.Talk("Why did you call me?");
actor.Talk("I...I didn't...");
Sleep(800);
actor.Talk("Who are you anyway?");
}
}
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I would like these lines to be spoken only once in game cause each time the actor clicks the phone he speaks them again. Can you tell me please if it's possible?