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Author Topic: delay scrolling  (Read 1530 times)

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Reaktor:[Dave]

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delay scrolling
« on: October 19, 2010, 09:01:48 PM »

Hi!

Wintermute uses autoscroll, which can be configured in terms of speed (ms and pixels). I'd like to specify a delay for it, 'cause it's starting too early. Any idea how to achieve that?

Lot of thanks!
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Juan Bonair

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Re: delay scrolling
« Reply #1 on: October 20, 2010, 05:12:17 AM »

Wintermute automaticaly scrolls to the Game.MainObject, wich is assigned to the actor

Code: [Select]
Game.MainObject = actor;
in "game.script" right before loading the first scene. Just delete that line and put it wherever you want it, or whenever, like after a Sleep(ms) in the "scene_ini.script" of your first scene. That is, if I understood you correctly.

Hope it helps.

EDIT: Oh, well, I supose

Code: [Select]
Scene.AutoScroll = false;
at the beginning of a scene and then return it to true would also work.
« Last Edit: October 20, 2010, 05:25:01 AM by Juan Bonair »
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