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Author Topic: My game doesn't works compiled!  (Read 6111 times)

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Blue_D

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My game doesn't works compiled!
« on: March 03, 2004, 01:25:37 AM »

I have a LAST problem to solve...

When I compile the packages, the game doesn't works!

I have a bootscreen with the actor disabled and a logo in the center of the screen BUT... when I boot the compiled game, I see the actor in the center of the screen doing nothing, and nothing happens...

Where do I have to look to solve the problem?
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Mnemonic

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Re:My game doesn't works compiled!
« Reply #1 on: March 03, 2004, 09:04:02 AM »

Enable error logging for the compiled game. The log should show you what's the problem.

See this thread for details:
http://www.dead-code.org/forum/index.php?board=13;action=display;threadid=423

It's probably some wrong path setting (absolute instead of relative).
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Blue_D

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Re:My game doesn't works compiled!
« Reply #2 on: March 03, 2004, 01:20:28 PM »

The log tells me that

Quote
13:17: CScEngine::GetCompiledScript - script 'c:\program files\wme devkit\projects\penguinadventure\data\scenes\bootscreen\scr\scene_init.script' needs to be compiled but compiler is not available

...so, what's wrong?

I haven't used absolute paths anywhere, so I don't know what to check.
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Mnemonic

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Re:My game doesn't works compiled!
« Reply #3 on: March 03, 2004, 01:26:18 PM »

I haven't used absolute paths anywhere, so I don't know what to check.

It seems you have. Check the "bootscreen" scene and try to remove and re-assign the scene_init.script.
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Blue_D

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Re:My game doesn't works compiled!
« Reply #4 on: March 03, 2004, 04:51:54 PM »

Quote
It seems you have. Check the "bootscreen" scene and try to remove and re-assign the scene_init.script.

I don't understand what do you mean.
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Blue_D

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Re:My game doesn't works compiled!
« Reply #5 on: March 03, 2004, 04:57:31 PM »

Nevermind, found it.

I've noticed a strange behavior of the WME editor... sometimes when I copy the path of a file to paste it in a script, the path is absolute and not relative... why?
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Mnemonic

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Re:My game doesn't works compiled!
« Reply #6 on: March 03, 2004, 06:23:35 PM »

You mean if you use the "Copy filename" command in ProjectMan? That's weird, it never happened to me.
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