Hello all, I have just started re-learn WME, I have completed the tut and now I'm getting my head round it by designing a little 2 level micro game. I'm really impressed with WME and the language reminds me of AS2.
Now i'm getting the stages of scripting and inventory bits - so I thought I would ask the veterans.
for argument sake, if i wanted a "?" to hover over all interactive objects and then you "look at (interact)" and the object becomes discovered (named) so "?" changes to "object name (fork)"
how complicated would that be to manipulate in the code?
Last one in terms of object orientated programming and changing frames. Is it straight forward for to make and object change its state by repeated actions (frame 1 frame 2) or the "if condition" of something on a stage? example: character kicks wall, crack appears, kicks again crack widens, again wider and so on and so on?
Thanks for any help on this.
Regards,