Please login or register.

Login with username, password and session length
Advanced search  


IRC channel - server:  channel: #wme (read more)

Author Topic: sound lib in wme  (Read 1852 times)

0 Members and 1 Guest are viewing this topic.


  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 1
    • View Profile
sound lib in wme
« on: May 08, 2004, 02:57:33 PM »

i wasnt sure where to post this, but which sound lib does wme use? does it use fmod?( and then we would need to pay license fees to fmod for commercial games)



  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re: sound lib in wme
« Reply #1 on: May 08, 2004, 04:51:45 PM »

WME doesn't use fmod or any other commercial sound library. Internally the excellent Ogg Vorbis decoder is used and it's completely free.
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave

Page created in 0.025 seconds with 23 queries.