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Author Topic: Multiple mouse icons  (Read 3166 times)

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Mac

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Multiple mouse icons
« on: January 25, 2005, 05:13:53 PM »

Hey wintermuters,

I have the following problem:

I have mouse icons (cursors) defined for my scene objects. A 'use' cursor for things you can use, a 'take' cursor for things you can take and so on. That's cool, but if I go onto such an  object with an inventory item 'in hand', the defined cursor and the inventory item are both displayed as mouse cursors. Is there an 'elegant' way to avoid this. I mean without checking for low level mouse events and running through all the possible objects if the standard mouse cursor has to be hidden ?

Thanks a lot in advance.

Mac
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Re: Multiple mouse icons
« Reply #1 on: January 25, 2005, 06:57:14 PM »

If you specify CURSOR_COMBINED = FALSE in the definition of an iventory item, it will only display the item cursor and not the object's cursor.
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Mac

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Re: Multiple mouse icons
« Reply #2 on: January 25, 2005, 08:07:51 PM »

I think that was what I was looking for. Will test it soon. And as always a lighning fast reply. What a service !

Thanks a lot.
Mac
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