I'm using the 3D demo as an example and created my own 3D actor in 3DS Max and exported it as an .X file (no animations yet, just wanted to test it.) But the 3D model isn't appearing in my scene... Trinity works fine on my custom scenes with my custom geometry made in 3DS Max, so I know it has nothing to do with the scenes itself. Yet, my custom 3D actor isn't showing up. It's just a shadow I see in game.
In the preview pane the model also looks completely distorted too with neon red glowing around it.
Yet in Ultimate Unwrap 3D the 3D model loads fine.

In the preview pane the model also looks completely distorted too with neon red glowing around it.
Yet in Ultimate Unwrap 3D the 3D model loads fine.




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