Hello!
When I rotate the entity (for example, clock hand) with, for example
the visible image of the entiny is rotates, but the "logical" image is not rotated! I.e a can't click the image of the entity to rotate it again. It's necessary to click on that place where the object was initially.
So I have a question - in what place of sourses there was this detachment into two images - visible and logical?.
When I rotate the entity (for example, clock hand) with, for example
Code: WME Script
the visible image of the entiny is rotates, but the "logical" image is not rotated! I.e a can't click the image of the entity to rotate it again. It's necessary to click on that place where the object was initially.
So I have a question - in what place of sourses there was this detachment into two images - visible and logical?.




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