Wintermute Engine is no longer actively developed.

The original sources are archived on GitHub: wintermute-engine and wmelite. The runtime is now integrated into ScummVM, which runs Wintermute games on current systems.

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Author Topic: Programming  (Read 21171 times)

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digitish

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Programming
« on: January 09, 2014, 07:50:29 PM »

We are looking for someone to help convert some wintermute adventure games to iOS using WME lite.

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2.0

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Re: Programming
« Reply #1 on: January 10, 2014, 02:23:25 AM »

Hi,
Can you give us some more detailed info about you and your games?
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piere

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Re: Programming
« Reply #2 on: January 11, 2014, 12:01:00 AM »

Check the resources section on this website: http://res.dead-code.org/doku.php/wmelite:start
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digitish

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Re: Programming
« Reply #3 on: January 20, 2014, 02:16:59 PM »

Hi 2.0 - Sent you a PM.
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digitish

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Re: Programming
« Reply #4 on: September 02, 2014, 03:19:06 PM »

We're still looking for help with this if anyone is interested. This is a paid per project position. We have have about 8 projects in the que.

Thanks.
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piere

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Re: Programming
« Reply #5 on: September 09, 2014, 11:00:14 PM »

Sent you a PM
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digitish

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Re: Programming
« Reply #6 on: July 24, 2015, 12:59:00 PM »

Well, believe it or not we are still looking for someone to help with this conversion to iOS. We had been pretty far down the road with a programmer we found here but now he has gone dark. Anyone up to working with us on the conversion to iOS?

Thanks.
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