Wintermute Engine is no longer actively developed.

The original sources are archived on GitHub: wintermute-engine and wmelite. The runtime is now integrated into ScummVM, which runs Wintermute games on current systems.

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Author Topic: object1  (Read 20540 times)

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eborr

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object1
« on: March 12, 2016, 10:43:38 AM »

not as massive thing and it has a simple work around- But if you create a scene node called object1 and then try to assign it a variable it is not recognised as an object. The fix is simple - just change the name
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valter.home

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Re: object1
« Reply #1 on: March 12, 2016, 05:42:58 PM »

Thanks for this alert.
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