not as massive thing and it has a simple work around- But if you create a scene node called object1 and then try to assign it a variable it is not recognised as an object. The fix is simple - just change the name
Wintermute Engine is no longer actively developed.
The original sources are archived on GitHub: wintermute-engine and wmelite. The runtime is now integrated into ScummVM, which runs Wintermute games on current systems.
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Topic: object1 (Read 20540 times)
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Thanks for this alert.
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