Wintermute Engine is no longer actively developed.

The original sources are archived on GitHub: wintermute-engine and wmelite. The runtime is now integrated into ScummVM, which runs Wintermute games on current systems.

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Author Topic: Day of the Firecracker  (Read 751 times)

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morhook

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Day of the Firecracker
« on: March 29, 2026, 09:29:19 AM »

It was running year 1999, and some kids started thinking about this game. They got together and started writing stuff to make this game. Intro ideas, design scenarios, drawed scenes, named characters, etc. The project was cancelled as making an adventure game engine was outside their coding capabilities. Fast forward 24 years and one of them found his notes, drawings. He shared them with morhook and told him "digitalize this". He was so open and cryptic that morhook started searching what engines were created on last years. Found this awesome engine Wintermute and started coding!

Hence, https://github.com/morhook/ddp was born! It’s also published on https://morhook.itch.io/dia-del-petardo

« Last Edit: March 29, 2026, 10:01:57 AM by morhook »
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Mot

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Re: Day of the Firecracker
« Reply #1 on: April 24, 2026, 01:35:43 AM »

Heey morhook  :D

Congratulations on coding and releasing this game !!!! Looking forward to playing it ;D
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