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Author Topic: How I can define 2 rows * 5 colunms of item cells?  (Read 2415 times)

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GVG

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How I can define 2 rows * 5 colunms of item cells?
« on: December 21, 2006, 06:43:04 PM »

Hi all!
Please help!
Inventory box - How I can define 2 rows * 5 colunms of item cells? (like in Kyrandia 1)
Thanks. Sorry my bad English...
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Mnemonic

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Re: How I can define 2 rows * 5 colunms of item cells?
« Reply #1 on: December 22, 2006, 09:28:34 AM »

WME automatically fills the "inventory area" you define with items. That means, the dimensions of the area determine how many items can fit in there. For example, if your inventory items are 50x50 pixels each, you'd make the area 250 pixels wide (5*50) and 100 pixels high (2*50).
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GVG

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Re: How I can define 2 rows * 5 colunms of item cells?
« Reply #2 on: December 22, 2006, 09:34:19 AM »

Ok! Thank you!
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