Hello, I discovered SpankTheHero_v0.30 the technical demo here in this forum, and I have been testing and learning all kind of new things that I didn´t know until now. Well the fact is that I´m trying to understand something a little weird for me.
In the knight script for example, there is this event handler:
on "slash_right_success"
{if(actor.X<monster.X && monster.X<actor.X+170 && monster.Y<actor.Y+20 && monster.Y>actor.Y-20 && monster_life>0)
{
monster_life = monster_life - 1;
monster.ApplyEvent("monster_hurt");
}
}
This are the coordinates between the knight and the monster, the monster losing a life, and the applied monster_hurt event from the monster.script.
And on the other hand there are the script called attack_key.inc that indicates the sprites used, and the game.script where the keys are set.
The question is, the latter two are connected with the knight script?
Because If I change the name of the event, the animation appears but the event doesn´t work and the knight don´t hurt the monster.
And I don´t find other "slash_right" in all the scripts of the demo!
Well thank you very much for the help, and sorry for my horrible english!!